#ifndef __LEAVES_BLOCK_H__
#define __LEAVES_BLOCK_H__

#include "Block.hpp"

namespace PocketSurvival
{
    class LeavesBlock : public Block
    {
    public:
        LeavesBlock();
        virtual void getDropValues(int32_t oldValue, int32_t newValue, int32_t toolLevel, std::vector<BlockDropValue> &dropValues) override;
    };

} // namespace PocketSurvival

#endif